nView Multi-display Technology
The nView hardware and software technology combination delivers maximum flexibility for multi-display options, and provides unprecedented end-user control of the desktop experience. NVIDIA GPUs are enabled to support multi-displays, but graphics cards vary. Please varify multi-display support in the graphics card before purchasing.

AGP 8X
Provides double the bandwidth of AGP 4X—2.1GB/sec. vs. 1.1GB/sec. AGP 8X enables more complex models and detailed textures, creating richer and more lifelike environments. Uninterrupted data flow allows for smoother video streaming and faster, more seamless gameplay.

Accuview Antialiasing
The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen.

Lightspeed Memory Architecture II
LMA II boosts effective memory bandwidth by up to 300%. Radical new technologies―including Z-occlusion culling, fast Z-clear, and auto pre-charge―effectively multiply the memory bandwidth to ensure fluid frame rates for the latest 3D and 2D games and applications.



GeForce4 MX Product Overview
(65KB PDF)


Legal info
GeForce4 MX
 
Enjoy the Views
Now Available with AGP 8X

With the GeForce4 MX graphics processing units (GPUs), NVIDIA provides a new level of cost-effective, high-performance graphics to the mainstream PC user.

With its incomparable nView(TM) multi-display architecture, Lightspeed Memory Architecture II, and Accuview Antialiasing(TM) engine, the GeForce4 MX series delivers feature-rich, leading-edge graphics technology, performance and flexibility.


GeForce4 MX 460      Fill Rate:
                                       Triangles per Second:
                                       Memory Bandwidth:
                                       Maximum Memory:

GeForce4 MX 440      Fill Rate:
w/ AGP 8X                  Triangles per Second:
                                       Memory Bandwidth:
                                       Maximum Memory:

GeForce4 MX 440      Fill Rate:
                                       Triangles per Second:
                                       Memory Bandwidth:
                                       Maximum Memory:

GeForce4 MX              Fill Rate:
440-SE                          Triangles per Second:
                                       Memory Bandwidth:
                                       Maximum Memory:

GeForce4 MX 420      Fill Rate:
                                       Triangles per Second:
                                       Memory Bandwidth:
                                       Maximum Memory:

1.2 Billion Texels/Sec.
38 Million
8.8GB/Sec.
64MB

1.1 Billion Texels/Sec.
34 Million
8.0GB/Sec.
64MB

1.1 Billion Texels/Sec.
34 Million
6.4GB/Sec.
64MB

1 Billion Texels/Sec.
31 Million
5.3GB/Sec.
128MB

1 Billion Texels/Sec.
31 Million
2.7GB/Sec.
64MB

   *NVIDIA supported specifications. Performance numbers are based on
    a specified clock speed.

Key Features

nView Display Technology
The nView hardware and software technology combination delivers maximum flexibility for multi-display options, and provides unprecedented end-user control of the desktop experience. nView allows end-users to select any combination of multiple displays, including digital flat panels, analog CRTs, and TVs, and to modify the display properties using an intuitive software interface.
AGP 8X
Provides double the bandwidth of AGP 4X—2.1GB/sec. vs. 1.1BG/sec. AGP 8X enables more complex models and detailed textures, creating richer and more lifelike environments. Uninterrupted data flow allows for smoother video streaming and faster, more seamless gameplay.
Accuview Antialiasing (AA)
The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen.
Lightspeed Memory Architecture (LMA) II
LMA II boosts effective memory bandwidth by up to 300%. Radical new technologies―including Z-occlusion culling, fast Z-clear, and auto pre-charge―effectively multiply the memory bandwidth to ensure fluid frame rates for the latest 3D and 2D games and applications.